Asynchrony
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Asynchrony is the state of not being in synchronization.
Asynchrony or asynchronous may refer to:
Electronics and computing
[edit]- Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with such events
- Asynchronous system, a system having no global clock, instead operating under distributed control
- Asynchronous circuit, a sequential digital logic circuit not governed by a clock circuit or signal
- Asynchronous communication, transmission of data without the use of an external clock signal
- Asynchronous cellular automaton, a mathematical model of discrete cells which update their state independently
- Asynchronous operation, a sequence of operations executed out of time coincidence with any event
- Asynchronous I/O, an Input and Output operations that allow a program to continue executing other tasks without waiting for data to be transferred.
Other uses
[edit]- Asynchrony (game theory), when players in games update their strategies at different time intervals
- Asynchronous learning, an educational method in which the teacher and student are separated in time
- Asynchronous motor, a type of electric motor
- Asynchronous multiplayer, a form of multiplayer gameplay in video games
- Asynchronous muscles, muscles in which there is no one-to-one relationship between stimulation and contraction
- Collaborative editing or asynchronous editing, the practice of groups producing works together through individual contributions
See also
[edit]- async (album), 2017 album by Japanese musician and composer Ryuichi Sakamoto
- All pages with titles beginning with asynchrony or asynchronous