Jump to content

Rogue Entertainment

From Wikipedia, the free encyclopedia

Rogue Entertainment
Company typePrivate
IndustryVideo games
Founded1994
Defunct2001
SuccessorNerve Software
Headquarters,
US
Products
Websiterogue-ent.com (archived)

Rogue Entertainment was an American computer game developer based in Dallas, Texas, which was active in the late 1990s. It was founded by Rich Fleider, Steve Maines, and Jim Molinets in 1994.[1][2] Rogue Entertainment's office was in the same building as id Software, all of their games used game engines created by id Software, and two of their games were expansions for id Software's Quake series of games.[1] The company's first game, Strife: Quest for the Sigil, was released as shareware on February 23, 1996, with the retail version later being released on May 31, 1996. Many former Rogue Entertainment employees moved to Nerve Software after Rogue Entertainment shut down.

Games developed by Rogue Entertainment

[edit]

References

[edit]
  1. ^ a b "Sharky Games – PC – Games – Get Personal – Interview with Rich Fleider". sharkygames.com. Archived from the original on September 28, 2011. Retrieved February 26, 2009.
  2. ^ a b "Rogue Entertainment > Overview". allgame.com. Allgame. Archived from the original on January 1, 2013. Retrieved February 26, 2009.
  3. ^ "The History of Counter-Strike: Condition Zero". YouTube. Archived from the original on December 13, 2021. Retrieved November 3, 2016.
  4. ^ "What's Up with Condition Zero?". 1up.com. 1UP.com. January 1, 2000. Archived from the original on July 29, 2012. Retrieved February 26, 2009.
[edit]